Mod

NameExtended Oil Plant
Version1.1.1.0
AuthorJumpfruit
FilenameFS22_Extended_OilPlant.zip
Size4.95 MB
ActiveYes
MapNo
Description The Oil Mill from the base game has been adjusted as follows: - The unloading point for deliveries was moved to the left side of the building to avoid collisions with the pallets. - The area where the palettes spawn has been moved slightly and expanded from 4 to 16 palettes. - The production speed of the oil mill has been increased significantly. - Corn oil and soybean oil can now also be produced. - Added corn oil and soybean oil as new products. - Increased raw material storage capacity to 200k. - Increased product storage capacity to 15k. - The oil palettes have been made more realistic. The capacity (1000l) has remained the same. Also added a sell point that accepts most standard fruits, products, etc. (no wood or bales) in addition to corn oil and soybean oil. Costs: - Purchase price oil mill: 80,000 $ - Production costs: 60 $ / month - Purchase price selling station: 1000 $ Cycles: - Sunflowers, maize, canola, soybeans: 17,040 / month (710/h) - Olives: 12,000 / month (500/h) Known Mod Conflicts - Liftable Pallets This mod overrides the sunnflower, olive and canola apllets For mod support PM Jumpfruit on the Giants forums. Changelog: 1.1.1.0 - Russian translation added (Thanks to Nagor) - Known mod conflicts added to description 1.1.0.0 - Added soybean oil - The prices of canola oil and sunflower oil have been increased - Fixed issue with default oil palettes on consoles - Mod description revised - English name corrected (Maize Oil --> Corn Oil) - Corrected errors in French translation - Fixed problem with unloading the pallets at the selling station - Removed cotton from the sell point